Data
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AC26: Frame data: Waiter speech bubble (row 1, col 19) — 2 variants
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frame_bubble_waiter_r1c19
AC26
DEFB $16,$01,$13,$10,$00,$11,$07,$20
Addr
Bytes
Meaning
Pos (r,c)
Sprite
$AC26
$16,$01,$13
AT (1, 19)
$AC29
$10,$00
INK
0 (black)
$AC2B
$11,$07
PAPER
7 (white)
$AC2D
$20
CHAR $20 → tile@$E879
(1,19)
$AC2E
$21
CHAR $21 → tile@$E881
(1,20)
$AC2F
$22
CHAR $22 → tile@$E889
(1,21)
$AC30
$23
CHAR $23 → tile@$E891
(1,22)
$AC31
$24
CHAR $24 → tile@$E899
(1,23)
$AC32
$25
CHAR $25 → tile@$E8A1
(1,24)
$AC33
$16,$02,$13
AT (2, 19)
$AC36
$26
CHAR $26 → tile@$E8A9
(2,19)
$AC37
$27
CHAR $27 → tile@$E8B1
(2,20)
$AC38
$28
CHAR $28 → tile@$E8B9
(2,21)
$AC39
$29
CHAR $29 → tile@$E8C1
(2,22)
$AC3A
$2A
CHAR $2A → tile@$E8C9
(2,23)
$AC3B
$2B
CHAR $2B → tile@$E8D1
(2,24)
$AC3C
$FF
END
CHARS =
$E779
(data at $E879)
AC2E
DEFB $21,$22,$23,$24,$25,$16,$02,$13
AC36
DEFB $26,$27,$28,$29,$2A,$2B,$FF
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