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7F15: Frame data: Hero speech bubble (row 1, col 1) — 2 variants (police scene)
Está sim seu Guarda
zbr-f6a1-7f2b
Não tenho carteira!
zbr-f761-7f2b
frame_bubble_hero_r1c1_police 7F15 DEFB $16,$01,$01,$10,$02,$11,$07,$20
AddrBytesMeaningPos (r,c)Sprite
$7F15$16,$01,$01AT (1, 1)
$7F18$10,$02INK 2 (red)
$7F1A$11,$07PAPER 7 (white)
$7F1C$20CHAR $20 → tile@$F7A1(1,1)tile-f7a1-3a
$7F1D$21CHAR $21 → tile@$F7A9(1,2)tile-f7a9-3a
$7F1E$22CHAR $22 → tile@$F7B1(1,3)tile-f7b1-3a
$7F1F$23CHAR $23 → tile@$F7B9(1,4)tile-f7b9-3a
$7F20$24CHAR $24 → tile@$F7C1(1,5)tile-f7c1-3a
$7F21$25CHAR $25 → tile@$F7C9(1,6)tile-f7c9-3a
$7F22$16,$02,$01AT (2, 1)
$7F25$26CHAR $26 → tile@$F7D1(2,1)tile-f7d1-3a
$7F26$27CHAR $27 → tile@$F7D9(2,2)tile-f7d9-3a
$7F27$28CHAR $28 → tile@$F7E1(2,3)tile-f7e1-3a
$7F28$29CHAR $29 → tile@$F7E9(2,4)tile-f7e9-3a
$7F29$2ACHAR $2A → tile@$F7F1(2,5)tile-f7f1-3a
$7F2A$2BCHAR $2B → tile@$F7F9(2,6)tile-f7f9-3a
$7F2B$FFEND
7F1D DEFB $21,$22,$23,$24,$25,$16,$02,$01
7F25 DEFB $26,$27,$28,$29,$2A,$2B,$FF
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