Data
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7F00: Frame data: Clear police speech bubble (row 0, col 17)
frame_clear_police_r0c17
7F00
DEFB $16,$00,$11,$11,$02,$80,$80,$80
Addr
Bytes
Meaning
Pos (r,c)
Sprite
$7F00
$16,$00,$11
AT (0, 17)
$7F03
$11,$02
PAPER
2 (red)
$7F05
$80
BLOCK CHAR $80 → tile@$4000
(0,17)
$7F06
$80
BLOCK CHAR $80 → tile@$4000
(0,18)
$7F07
$80
BLOCK CHAR $80 → tile@$4000
(0,19)
$7F08
$80
BLOCK CHAR $80 → tile@$4000
(0,20)
$7F09
$80
BLOCK CHAR $80 → tile@$4000
(0,21)
$7F0A
$80
BLOCK CHAR $80 → tile@$4000
(0,22)
$7F0B
$16,$01,$11
AT (1, 17)
$7F0E
$80
BLOCK CHAR $80 → tile@$4000
(1,17)
$7F0F
$80
BLOCK CHAR $80 → tile@$4000
(1,18)
$7F10
$80
BLOCK CHAR $80 → tile@$4000
(1,19)
$7F11
$80
BLOCK CHAR $80 → tile@$4000
(1,20)
$7F12
$80
BLOCK CHAR $80 → tile@$4000
(1,21)
$7F13
$80
BLOCK CHAR $80 → tile@$4000
(1,22)
$7F14
$FF
END
CHARS = $3C00 (data at $3D00)
7F08
DEFB $80,$80,$80,$16,$01,$11,$80,$80
7F10
DEFB $80,$80,$80,$80,$FF
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