Prev: BF17 Up: Map Next: BFE0
BFCF: Frame data: Erase thief feet — facing-left pose (frame_thief_left) remnants (rows 17–18, cols 12–15)
zbr-3c00-bfdf
frame_thief_erase_feet BFCF DEFB $16,$11,$0C,$11,$03,$80,$80,$80
AddrBytesMeaningPos (r,c)Sprite
$BFCF$16,$11,$0CAT (17, 12)
$BFD2$11,$03PAPER 3 (magenta)
$BFD4$80BLOCK CHAR $80 → tile@$4000(17,12)block-80-18
$BFD5$80BLOCK CHAR $80 → tile@$4000(17,13)block-80-18
$BFD6$80BLOCK CHAR $80 → tile@$4000(17,14)block-80-18
$BFD7$80BLOCK CHAR $80 → tile@$4000(17,15)block-80-18
$BFD8$16,$12,$0CAT (18, 12)
$BFDB$80BLOCK CHAR $80 → tile@$4000(18,12)block-80-18
$BFDC$80BLOCK CHAR $80 → tile@$4000(18,13)block-80-18
$BFDD$80BLOCK CHAR $80 → tile@$4000(18,14)block-80-18
$BFDE$80BLOCK CHAR $80 → tile@$4000(18,15)block-80-18
$BFDF$FFEND
BFD7 DEFB $80,$16,$12,$0C,$80,$80,$80,$80
BFDF DEFB $FF
Prev: BF17 Up: Map Next: BFE0