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ABC3: Frame data: Erase mobster walk frame 2 right-edge remnants (rows 9–10, col 22)
zbr-3c00-abcd
LABC3 ABC3 DEFB $16,$09,$16,$11,$00,$80,$16,$0A
AddrBytesMeaningPos (r,c)Sprite
$ABC3$16,$09,$16AT (9, 22)
$ABC6$11,$00PAPER 0 (black)
$ABC8$80BLOCK CHAR $80 → tile@$4000(9,22)block-80-00
$ABC9$16,$0A,$16AT (10, 22)
$ABCC$80BLOCK CHAR $80 → tile@$4000(10,22)block-80-00
$ABCD$FFEND
ABCB DEFB $16,$80,$FF
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