Data
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B9F1: Frame: "SCORE=" label
frame_score_label
B9F1
DEFB $16,$15,$00,$10,$07,$11,$01,$53
Addr
Bytes
Meaning
Pos (r,c)
Sprite
$B9F1
$16,$15,$00
AT (21, 0)
$B9F4
$10,$07
INK
7 (white)
$B9F6
$11,$01
PAPER
1 (blue)
$B9F8
$53
CHAR $53 → tile@$3E98
(21,0)
$B9F9
$43
CHAR $43 → tile@$3E18
(21,1)
$B9FA
$4F
CHAR $4F → tile@$3E78
(21,2)
$B9FB
$52
CHAR $52 → tile@$3E90
(21,3)
$B9FC
$45
CHAR $45 → tile@$3E28
(21,4)
$B9FD
$3D
CHAR $3D → tile@$3DE8
(21,5)
$B9FE
$20
CHAR $20 → tile@$3D00
(21,6)
$B9FF
$FF
END
CHARS = $3C00 (data at $3D00)
B9F9
DEFB $43,$4F,$52,$45,$3D,$20,$FF
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