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9D87: Frame data: Hero exposes himself (rape sequence — step 3)
zbr-d899-9db0
frame_hero_exposes 9D87 DEFB $16,$0A,$0A,$10,$06,$11,$02,$5E
AddrBytesMeaningPos (r,c)Sprite
$9D87$16,$0A,$0AAT (10, 10)
$9D8A$10,$06INK 6 (yellow)
$9D8C$11,$02PAPER 2 (red)
$9D8E$5ECHAR $5E → tile@$DB89(10,10)tile-db89-16
$9D8F$16,$0B,$06AT (11, 6)
$9D92$5FCHAR $5F → tile@$DB91(11,6)tile-db91-16
$9D93$60CHAR $60 → tile@$DB99(11,7)tile-db99-16
$9D94$61CHAR $61 → tile@$DBA1(11,8)tile-dba1-16
$9D95$11,$00PAPER 0 (black)
$9D97$62CHAR $62 → tile@$DBA9(11,9)tile-dba9-06
$9D98$63CHAR $63 → tile@$DBB1(11,10)tile-dbb1-06
$9D99$16,$0C,$06AT (12, 6)
$9D9C$11,$02PAPER 2 (red)
$9D9E$64CHAR $64 → tile@$DBB9(12,6)tile-dbb9-16
$9D9F$69CHAR $69 → tile@$DBE1(12,7)tile-dbe1-16
$9DA0$6ACHAR $6A → tile@$DBE9(12,8)tile-dbe9-16
$9DA1$11,$00PAPER 0 (black)
$9DA3$65CHAR $65 → tile@$DBC1(12,9)tile-dbc1-06
$9DA4$16,$0D,$07AT (13, 7)
$9DA7$11,$02PAPER 2 (red)
$9DA9$66CHAR $66 → tile@$DBC9(13,7)tile-dbc9-16
$9DAA$8FBLOCK CHAR $8F → tile@$DD11(13,8)block-8f-16
$9DAB$16,$0E,$07AT (14, 7)
$9DAE$67CHAR $67 → tile@$DBD1(14,7)tile-dbd1-16
$9DAF$68CHAR $68 → tile@$DBD9(14,8)tile-dbd9-16
$9DB0$FFEND
9D8F DEFB $16,$0B,$06,$5F,$60,$61,$11,$00
9D97 DEFB $62,$63,$16,$0C,$06,$11,$02,$64
9D9F DEFB $69,$6A,$11,$00,$65,$16,$0D,$07
9DA7 DEFB $11,$02,$66,$8F,$16,$0E,$07,$67
9DAF DEFB $68,$FF
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