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96DF: Show hero speech bubble (oral)
Saves BC. Sets CHARS=$FBE1 (hero oral-sequence font), draws hero bubble
frame_bubble_hero_r3c18. Restores CHARS=$FB41 (oral tileset). Returns.
Called at pass 18 of the oral animation loop (oral_anim_loop).
oral_hero_bubble 96DF PUSH BC
96E0 LD DE,$FBE1
96E3 CALL set_chars
96E6 LD HL,$9428 Draw frame frame_bubble_hero_r3c18
96E9 CALL draw_frame
96EC LD DE,$FB41
96EF CALL set_chars
96F2 POP BC
96F3 RET
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